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Below are the commands that edit room floor geometry without creating new rooms.
Align the selected rooms' vertices to the selected lines/polylines if the room vertices lie within the specified Alignment Distance.
Using the Snap Vertices
option will perform an additional operation that snaps the vertices to line/polyline vertices after the initial alignment operation is complete.
This command is primarily used for fixing misalignments between rooms, which are common in raw exports from Revit. It is also useful for adjusting the exterior boundary around entire stories, enabling you to align rooms to the inside or outside wall finish instead of using the wall centerline as is typical when exporting Revit rooms. See the Create Boundary command for more information.
This command is only visible when at least one room and one alignment line/polyline are selected.
Automatically align selected rooms to common axes identified across them. The command is intended to automatically perform most of the alignments that would typically be done manually. Note that having a line selected while running this command will force the generated alignment axes to be generated only in the plane of that line.
Join coplanar walls of the room, effectively removing colinear vertices from the room polygon. Use this command to simplify the geometry and clean up the model before running 'solve adjacency' or 'alignment' commands.
Pull the vertices of one or more rooms to the first 'target' room in the selection. The operation of pulling can be thought of as aligning the rooms to the target room's segments and then snapping to its vertices.
Using the Coordinate Vertices
option will run an additional operation to adjust the number of vertices in the rooms that were pulled. This can result in better matching of segments between the rooms like so:
Remove the holes inside the room that are smaller than a certain specified Area Threshold. Use this command to remove column and duct holes from inside rooms.
Remove the segments of the room polygon that are smaller than a certain specified Segment Distance. Use this command to remove column holes and other unwanted small segments at the edges of the rooms.
Simplify and reduce the number of vertices defining curved edges of rooms.
Snap the selected rooms to a cartesian grid defined by a Grid Increment distance, which sets the resolution of the grid. This command is useful for IES VE modelers who need geometry on a grid for ease of edit-ability.
Subtract one room from another room. Useful for resolving colliding room geometries.
The first room of the selection is the room to be subtracted from and all following rooms in the selection will be used for subtraction.