Edit
Below are the commands that edit room floor geometry without creating new rooms.
Align
Align the selected rooms' vertices to the selected lines/polylines if the room vertices lie within the specified Alignment Distance.
Auto align
Automatically align selected rooms to common axes identified across them. The command is intended to automatically perform most of the alignments that would typically be done manually. Note that having a line selected while running this command will force the generated alignment axes to be generated only in the plane of that line.
Auto block
Automatically group rooms into blocks using the most common orientation of right angles in the rooms.
Auto zoning
Automatically assign zones to rooms with similar properties. Properties that are used to group rooms into zones include story, orientation, and (optionally) energy programs.
Join coplanar faces
Join coplanar walls of the room, effectively removing colinear vertices from the room polygon. Use this command to simplify the geometry and clean up the model before running 'solve adjacency' or 'alignment' commands.
Match and replace rooms
Replace the room floor plate geometry of selected rooms using the rooms of a base story in the selection. This is useful for the case that several stories with repeated room geometry exist over the building all with unique room names and window geometry. However, only one story represents the clean room floor plates such that a desired result can be achieved by simply replacing the room geometry of the other stories with that of the base story.
Pull to room
Pull the vertices of one or more rooms to the first 'target' room in the selection. The operation of pulling can be thought of as aligning the rooms to the target room's segments and then snapping to its vertices.
Remove holes
Remove the holes inside the room that are smaller than a certain specified Area Threshold. Use this command to remove column and duct holes from inside rooms.
Remove short segments
Remove the segments of the room polygon that are smaller than a certain specified Segment Distance. Use this command to remove column holes and other unwanted small segments at the edges of the rooms.
Simplify Curved Edges
Simplify and reduce the number of vertices defining curved edges of rooms.
Snap to grid
Snap the selected rooms to a cartesian grid defined by a Grid Increment distance, which sets the resolution of the grid. This command is useful for IES VE modelers who need geometry on a grid for ease of edit-ability.
Subtract rooms
Subtract one room from another room. Useful for resolving colliding room geometries.
Last updated
Was this helpful?
