# PO\_AddShades

Add shades to a host. A host can be room, orphaned face, aperture, or door. Use "Pollination" command to open Room Manager or Orphaned Object Manager to check and edit each hosted shade object.

## Options

* **ShadeType**

  set whether new shades are indoor or outdoor types. In several Radiance recipes, indoor shades will be removed in the simulation in order to meet the code requirements. (default: indoor)

## Video Tutorials

{% embed url="<https://youtu.be/6uMqPPP4I-0>" %}
Add shades from Rhino geometry
{% endembed %}

{% embed url="<https://user-images.githubusercontent.com/9031066/273837074-11f6e514-67f2-4eda-8173-6eacfab4ec0a.mp4>" %}
Add shades to a room's aperture
{% endembed %}
